Need a Quick and Successful Scoring Solutions fro Your Team? Take a Look at Great Scoring Game and High-Low Motion from Paul Combs

Written by: Chris Hungerford

|

|

Time to read 7 min

About Paul Combs Scoring Game / High-Low Motion


Coach Paul Combs's Scoring Game gives you a lot of opportunities to control your players by putting them in the right position and giving them a chance to play the way they know the best. So your shooting guards will be very comfortable on the three-point line, your big players will have a lot of miss-match situations, the point guard will have various passing and scoring situations, etc.


There are multiple quick-hitters that put every player in the position to be successful and dangerous to score, such as Marquette, Kentucky, Nebraska, Washington, U Conn Series, 41, Illinois, Chicago, Evansville, and Double Ball Screens Set. Coach Paul Combs explains clearly each of these quick hitters during this coaching clinic, with the addition of Baseline/Sideline Out of Bounds Offense and Home run Sets. 


Also, you will find great teaching points about High-Low Motion Offense from Paul Combs. In today's basketball, with such scouting tools, it's very important to teach your players to read situations on the court and make the right move at the right moment, and High-Low Motion will give you great opportunities to create easy-read situations.  

U Conn Series


This play was very successfully used by the Utah Jazz during the era of John Stockton and Carl Malone. It's a UCLA screen with some diagonal screens involved for both big and small players, which gives a lot of opportunities to create an advantage for easy points. 


After passing the ball to the wing, the point guard uses a screen and cuts to the basket with the aim of receiving the ball for an open lay-up. Since there is nobody in the key and the help side is very weak, this first screen can bring benefits and a fast score in the first couple of seconds. 

After the UCLA screen, Position 1 is going to set a screen for a dominant post player- Position 5. This also could create a great advantage because of big and small men's cooperation. In case that defenders want to switch players, you will create a miss-match on the low post. 

As soon as Position 1 gives a screen to Position 5, he immediately uses a screen made by Position 4. So again we will have big man-small man cooperation. 


After he makes a screen, Position 4 will slip to the basket, in case that his defender is helping, he should be wide open.

After using a strong screen from Position 4, Position 1 should be open for a three-point shot, and our two tallest players should be under the basket ready to rebound.  

Baseline Out of Bounds Play 


Coach Paul Combs uses every single Out of Bounds play in order to score, not just to get the ball in and continue to play. Therefore, his Out of Bounds Plays are extremely interesting and you can benefit a lot by running some of the plays he demonstrated during his coaching clinic. We will show you just one of multiple Out of Bounds plays from Baseline/Sideline by Paul Combs. 


First, Baseline Play starts with two big men under the basket and parallel with each other, and two small players at the free-throw line. Everybody is facing the ball, and waiting for a sign to start the play by the player with the ball. 

After a sign given by a player with the ball, small players will spread a defense by moving to both wings, and big men will pop out above the free-throw line. The most common case is that Position 5 will receive the ball because his defender is aware of his low shooting abilities and he will not press and risk potential back-door cuts.   

Since offense and Coach Paul Combs are aware that Position 5 is not a threat with the ball on the three-point line, the pass will go on the closer wing to Position 1. 


When the ball reaches a right-wing, we have perfect spacing to run a miniature of U Conn Series Play. And there is again big man-small man cooperation between Position 2 and 4. 

As a continuation of the U Conn Series, Position 5 will screen for the Position 2, who will receive the ball at the top of the three-point line. 

When Position 2 gets the ball on the three-point line, the first option will be a potential shot. But if there is no chance for an open shot, with this great spacing he can go into Pick and Roll Game with Position 5.

Position 5, will roll to the basket after giving an on-ball screen. And the same as playing U Conn Series, there is an advantage created, and we have our two biggest players close to the basket ready to rebound.

Sideline Out of Bounds Play


Same as Baseline Play, Coach Paul Combs mentions that in every Sideline Out of Bonds, he tries to create scoring opportunities. It's a perfect situation to reorganize and set up a play before the ball goes inside. 


In this case, big players are at the free-throw line, and small players are under the basket and parallel with a baseline. It's important to say that everybody is facing the ball before play starts. 

When Position 3 gives a sign to start the play, Position 4 will screen for Position 1, and Position 5 will screen for Position 2. 

Since Position 1 is the main playmaker, Position 2 would be a second option. So in this particular case, the first pass goes to Position 1. After passing the ball, Position 3 will use the screen made by Position 4, with the aim to receive the ball wide open under the basket. 

If Position 3 doesn't receive the ball, he will clean the side and go to the opposite corner, in order to drag his defender from the active/playing side. 


In the picture below, you can see a perfect Pick & Roll situation with a clear left side and great spacing. 

During the Pick & Roll Position 5 will move toward the middle to make a better passing angle and keep his defender occupied. 

Home Run Play


Home Run Play is designed for the last couple of seconds of the game, when you need a quick score. Coach Paul Combs played this type of offense with a lot of success and won numerous games in the last moments of the match.


It's important to make a space for the player who will receive the ball and try to take a last shot. Therefore, spacing is crucial. 


In the picture below, we can see big men away from the ball, and small men getting ready for screen exchange(Position 1 and 3). It's recommended to put your best passer out of bounds(Position 2).  

Position 3 will give a screen to Position 1, and then continue his motion towards the basket, to take his defender away from the action. Position 1 will use the screen and get open on the left side of the court. 

After receiving a ball, Position 1 will go forward to attack, while Position 5 sets the screen for him in the middle of the court. 

This should create for you an open shot for Position 1, since he is in the fast motion and hard to defend. 

High-Low Basics


High-Low Motion Offense is designed to create the right situations to get the ball inside the key.  


One of the most important things in playing High-Low Motion is definitely spacing. Without good spacing, this play would be extremely hard to play, and that's why Coach Paul Combs marks spacing as one of the key factors of High-Low Motion. 


Another key factor that makes a difference from good to great is changing the speed, from slow to fast, and the opposite. Doing that, your defenders will not be able to read a current situation on the court and you should beat them when they are unready to react and protect the basket. 


With a good spacing and good speed-change, you will create a dominant position for your High-Low players, so all what they have to do is to read the player in the front. 


When make these key points clear with your players, you are ready to get into High-Low Motion Plays. We will present just out of many High-Low Motion Plays demonstrated by Coach Paul Combs.


Position 2 is getting out of the screen made by Position 5, but the pass is not available. 

Therefore, Position 2 does back around the screen to get open at the middle, and Position 1 dribbles to the right wing to make the middle open.

After receiving the ball, Position 2 uses an on-ball screen made by Position 4. Position 4 will roll down towards the basket, and Position 5 will pop up to create a good passing angle. 

Since in the most cases, the pass from Position 2 to Position 4 is well protected, Position 5 has a better position to pass the ball inside the key. 


Position 4 keeps the advantage under the basket and receives the ball from Position 5, and we have a perfect High-Low Play

Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.  Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.Scoring Game and High-Low Motion. Scoring Game and High-Low Motion.

Scoring Game and High-Low Motion

Scoring Game and High-Low Motion

Scoring Game and High-Low Motion