4-Out 1-In Motion Offense Guide
|
|
Tempo di lettura 17 min
|
|
Tempo di lettura 17 min
The 4-Out 1-In motion offense (also known as 41 offense) is one of the most popular basketball offenses in today’s game. One of the reasons for its popularity is the versatility it gives any team at all levels.
The name says it all, as this offense consists of 4 players spread out behind the three-point line and 1 post player inside the lane. The 4-out 1-in motion is run using a set of rules that help players in making their own decisions based on reading the defense.
In this article, you will learn the strengths and weaknesses of this motion offense along with the basics of the 4-Out 1-In Offense to find out if it's the right game plan for your team.
The 4-out 1-in motion offense can be run by any team. The base of this offense comes with so many different scoring options that all can be adjusted depending on the skill level and strength/weaknesses of your players.
I highly recommend this offense for teams with a strong post players and outside shooters who understand the importance of spacing and ball movement. The spacing on the court makes it an easy offense to get the ball into the post player who can either score or find open shooters. If you have the inside-outside combination, this offense will be hard to stop.
A team successful with the motion offense must be able to read the defense and make offense moves accordingly. If each player can understand what they’re looking for out of their offense and are good decision makers then there’s going to be an open scoring opportunity every trip to the offensive end.
The 4-Out 1-In Offense is insanely versatile, but it’s important for you to figure out upfront how your team will benefit the best from this offense.
Post Player Rules
There are three different options you can select for your post player to follow.
The post player stays on the weak side but can flash to post. In this option, the post player spends most of their time on the weak side until they see an opportunity. If they see an opportunity (or simply want to keep the defense honest), they flash to either the high or low post depending on where the ball is on the court. Give them 2-3 seconds per flash then have them go back to the weak side.
By keeping your post player on the weak side you keep the lane open for driving, cutting, and passing for the rest of the team and put them in an excellent position to get an offensive rebound or a dish for an easy bucket.
The post player stays on the weak side the entire possession. For this option, your post player no longer has the freedom to flash to the basketball but spends the entirety of the possession on the weak side. The main reasons why you may choose to leave your post player on the weak side are:
Your post player isn't capable of creating a shot for themselves or a teammate.
Your team's strengths are attacking the rim so you want to keep the driving lane open.
Even if the post player isn’t flashing they’re still a big part of the offense because they can pull down an offensive rebound and score easy points off passes from teammates attacking the rim.
The post player always stays in front of the basketball. This option only works if your post player is the best player on your team and the game plan is to feed them the basketball every possession.
Perimeter Rules
The three things perimeter players need to be sure to do are: fill the open spots, keep the floor spaced, and keep the ball (and themselves) moving. Here is how the player must fill the perimeter:
Setting Up
As you can see in the example set-up format to the right:
Getting Started
The easiest way to get started teaching the 4-Out 1-In motion offense is to break it down into progressions. These progressions will teach your team the offense starting from the foundation up to the more advanced segments.
By using progressions, you make the offense easier to understand for your team. Once they have a solid understanding of the progression and are able to complete it with little to no mistakes then they can advance to the next progression.
Read on to learn the 7 progressions of the 4-Out 1-In Motion Offense!
The basis of the first progression involves passing, cutting to the basket, and filling the open spots on the perimeter.
Two things to focus on during this progression: 1) every pass is followed with a basket cut and 2) on each cut, players fill towards the basketball.
Remember: what your post player does is depending on how they fit into your offense. For our examples, the post-play starts on the weak side.
3 types of passes for Pass, Cut, and Fill
1. Slot to Wing Pass (Frame 3 and 4)
2. Wing to Slot Pass
3. Slot-to-Slot Pass
This progression will be easier and quicker than the first because we’re only adding another type of cut - the back cut. If a player is being overplayed by their defender, your player needs to back cut.
3 Types of Back Cuts
1. Overplaying a Slot to Wing Pass
2. Overplaying a Wing to Slot Pass
3. Overplaying a Slot to Slot Pass
Now it’s time to add dribble penetration to the offense.
With all the movements going on within this offense, the defense will constantly be trying to recover to close out on their player. This gives the 4-Out 1-In offense the best opportunity to attack the basket off the dribble.
The player attacking with the dribble can look to create a shot for themselves, a kick out for a 3-pointer for a teammate, or an easy bucket on a dump pass to their post player on the weak side.
4 Rotations on Different Drives
1. Baseline Drive from the Wing
2. Middle Drive from the Wing
3. Baseline Drive from the Slot
4. Middle Drive from the Slot
The next progression of the offense is to give players another option after passing the basketball in addition to basket cutting which is the option to screen away.
For the 4th progression, the player coming off the screen must always curl to the basket and the player setting the screen must always roll back to their original position to fill the open spot.
2 Options to Screen Away
1. Away Screen on a Slot-to-Slot Pass (Frame 5 and 6)
2. Away Screen on a Slot to Wing Pass
The fifth progression is another option for your players after they pass the basketball to a teammate which is an on-ball screen.
When a player makes a pass, they can go and set an on-ball screen for the player with the ball. As they’re going to set the screen, the player should call out their teammate’s name and the player with the ball must wait until the screen is set before they try to use it.
3 Options for Ball Screens
1. Slot-to-Slot On-Ball Screen
2. Slot to Wing On-Ball Screen
3. Wing-to-Slot On-Ball Screen
Here we are going to give another option to the player receiving an away screen. Your player can either curl off the screen or the straight cut depending on how the defense plays the screen.
A straight cut is the player coming off the screen and filling the spot that was occupied by the player who set the away screen.
A straight cut will involve the player filling the spot that was occupied by the player setting the screen. If a straight cut happens, the perimeter is filled so the player screening needs to cut to the rim.
It’s up to the player coming off the screen on what to do but be sure to remember that one player must fill the spot on the perimeter and the other has to cut.
2 Options for Straight Cut
1. Away Screen on Slot to Wing Pass
2. Away Screen on Slot-to-Slot Pass
When the defense is putting on a lot of denial pressure, your players can use the ‘dribble at’ action. The ‘dribble at’ move is when the player with the basketball dribbles at a teammate which can lead to: a dribble handoff or a back cut.
2 Options to Dribble At
1. Slot to Wing Dribble At Back Cut
2. Slot to Wing Dribble At Handoff
The above progressions are all the pieces you need to make the 4-Out 1-In Motion Offense your go-to game plan. As your team spends more time with the offense they will develop a basketball IQ and continue to solidify the base offense you have implemented and allow you to add advanced progressions in the future.
If you want to learn even more about the 4-Out 1-In Motion Offense check out HoopsKing.com for DVDs you can download or rent.
For A Breakdown of Post & Perimeter Player Rules click here.
4-Out Motion can be ran by any team. By having a skilled post presence as well as strong outside shooters, this Inside-outside combo is hard to stop.
The 4-Out 1-In Offense forces teams to space the floor making it difficult to scout. This offense can be tailored to fit your team's talent and it gives your players the opportunity to play with continuity, reacting and reading the defense. 4-Out Motion also gives the perimeter players a chance to attack their defender due to the spacing of the offense. For pros to the 4-Out 1-In Offense click here.
Cons for the 4-Out Motion:
For more disadvantages to the 4-Out 1-In Offense click here.
motion offense
motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense. motion offense.
This site requires cookies in order to provide all of its functionality.