How to Run the Pick and Roll: A Youth Coach's Guide

A simple coaching guide to the pick and roll: how to set a legal screen, run the action step by step, and read the defense to choose the roll or the pop.

Young basketball player in a teal uniform driving to the hoop for a layup during a game
Basketball

How to Run the Pick and Roll: A Youth Coach's Guide

To run the pick and roll, one player sets a legal screen on the ball handler's defender, the ball handler dribbles tight off that screen, and the screener then rolls hard to the basket looking for a pass. It is the simplest two-player action in basketball, and it scores at every level because it forces two defenders to guard one play.

You do not need ten plays to have a good offense. You need two players who can run the pick and roll cleanly and read what the defense gives them. Teach that read well and your team always has an answer.

The Basics

What Is the Pick and Roll, and Why Does It Work?

The pick and roll is a two-player action where one teammate screens the ball handler's defender, then cuts to the rim after the screen. It works because it creates a numbers problem. Two defenders now have to decide who guards the dribbler and who guards the roller, and in that split second of hesitation a shot or a pass opens up.

For young teams this is gold. You do not need size or a star scorer. You need two players who can execute a screen, a dribble, and a pass in the right order. The pick and roll turns a stuck possession into a clean look at the basket.

Coaching point: The pick and roll is a read, not a set play. Teach your players to see what the defender does and respond, instead of forcing the same finish every time.
The Screen

How Do You Set a Legal Screen?

A legal screen starts with the screener set and still before contact. Feet are shoulder width apart, knees bent, and hands crossed over the chest or holding the groin area to protect against contact. The screener cannot lean, stick out a hip, or move into the defender. If the screener is moving when contact happens, it is a foul.

The angle matters just as much as the stance. The screener should aim his chest or shoulder at the side of the defender so the ball handler has a clear path to turn the corner. A screen set at a bad angle sends the dribbler nowhere.

1 5 5 Dotted = dribble, solid arrow = roll to rim, dashed = pass
The Steps

How Do You Run the Pick and Roll Step by Step?

Drill this in order until it is second nature. Walk it through on a board first, then run it live with no defense before you add defenders.

1Set up the defender. The ball handler takes a jab or a dribble away from the screen first. This moves the defender a step in the wrong direction and makes the screen harder to fight through.
2Screen the body, not the air. The screener makes real contact with the defender's shoulder. A screen that misses the defender does nothing. Set it, hold it, and stay still.
3Dribble shoulder to shoulder. The ball handler runs his shoulder right past the screener's shoulder, leaving no gap for the defender to slide through. Tight is the whole point.
4Roll hard to the rim. After the screen, the screener pivots and sprints to the basket with his hands ready. A lazy roll gets nothing. A hard roll pulls a second defender and opens the floor.
5Read and finish. If the defense stays with the roller, the ball handler has a lane to score. If they help on the ball, pass to the roller for a layup. The read decides the finish.
Custom Pro Basketball Whiteboard with handle, two sided, for diagramming plays
Coach's Pick

Custom Pro Basketball Whiteboard /w Handle | 2 Sided

Draw the screen angle, the dribble path, and the roll on a real half-court diagram so your two players can see exactly where to be. Flip it for a clean court on the next action.

The Options

Roll or Pop: Which Finish Should You Teach?

The roll is not the only ending. Reading the screener's defender gives you two clean options, and good teams keep both in their pocket.

The Roll

The screener cuts straight to the rim after setting the screen. Use it when the screener is a strong finisher inside or when the defense sags back. It is the highest-percentage finish for most youth teams.

The Pop

The screener steps back to open space for a jump shot instead of rolling. Use it when the screener can shoot and the defense collapses to the rim. Same screen, different ending.

Coaching point: Start every young team with the roll. Add the pop only once your screener can knock down an open shot, or defenses will simply ignore it.
Quick Answers

Pick and Roll Questions Coaches Ask

What is the pick and roll in simple terms?

One player screens the ball handler's defender, then rolls to the basket. It forces two defenders to guard one action and creates an open shot or pass.

How do you set a legal screen?

Be set and still before contact, feet shoulder width, hands in. If you are moving or you lean into the defender when contact happens, it is a foul.

What is the difference between pick and roll and pick and pop?

On the roll the screener cuts to the rim. On the pop the screener steps out for a jump shot. Same screen, you read the defense to pick the finish.

How do you defend the pick and roll?

The most common youth approach is to have the on-ball defender fight over the screen while the screener's defender drops back to stop the roll until help arrives.

At what age should you teach the pick and roll?

Around fifth or sixth grade, once players can dribble under control and pass on the move. Start with no defense, then build up to live reps.

Why does my pick and roll keep getting called for a foul?

Almost always a moving screen. The screener is still drifting into the defender at contact. Teach players to beat the defender to the spot and stop.

Draw It Up

Put the Pick and Roll on a Board Your Team Can See

A two-player action is easy to teach when players can see the angles. A two-sided custom board lets you draw the screen, the dribble path, and the roll, then flip to a clean court for the next read. Add your team name and logo so it feels like yours.

Custom Pro Basketball Whiteboard with handle, two sided